Fix the bug when zombies can destroy func_breakable with a flag "Trigger only" wich means that it's only triggered when bomb explodes (or other trigger). Because now it kills all the players that are near those breakables when they are destroyed by gib.
Code:
[lt]
PLUGIN_TON_MSG = [AMXX] %s dabar yra IJUNGTAS/ON!
PLUGIN_HON_MSG = %s dabar yra IJUNGTAS/ON!
PLUGIN_TOFF_MSG = [AMXX] %s dabar yra ISJUNGTAS/OFF!
PLUGIN_HOFF_MSG = %s dabar yra ISJUNGTAS/OFF!
BLOCK_BUY = Zombiams ginklai yra uzdrausti
BLOCK_NVG = Naktinio matymo akiniai yra uzdrausti
BLOCK_TEAMS = Komandos keitimas yra uzdraustas
WIN_ZOMBIE = Zombiai laimejo
WIN_HUMAN = Islike gyvi zmones laimejo
LEAP_MSG = [Zombie Swarm] PATARIMAS: Spausk ^"reload^" mygtuka, kad atliktum leap suoli. Leap suoli gali naudoti kas %d sekundes.
FLESH_MSG = [Zombie Swarm] PATARIMAS: Noredamas mesti savo kuno dali, spausk abu peles mygtukus. Zala priesui %d hp, zala tau %d hp.
FLESH_HEALTH = Nepakankai gyvybiu
ROUND_COUNTER = [Zombie Swarm] Roundu skaiciuotojas: %i/%i
ROUND_CHANGE = [Zombie Swarm] Keiciamos komandos