Thread: Gib Death 2.1
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grimvh2
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Join Date: Nov 2007
Location: Fishdot Nation
Old 11-02-2009 , 07:38   Re: Gib Death 1.6
Reply With Quote #30

Lovely and funny idea.

I dind read evryrthing, but when im making a map.
I can set func_breakable : when it breaks random direction of the gibs or gibs based on shot direction.

Could you make a cvar for that?
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