Quote:
Originally Posted by Exolent[jNr]
It seems you are only checking the 8 corners of the player's hitbox.
What about in complicated maps that the 4 corners may not be visible, but other parts are?
An example would be if a terrorist is standing on the vent ladder in cs_assault where his head is above the top and the feet are below the bottom, so all you can see is the stomach area.
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Not only 8 it checks the user origin, and the points between the 8 border points and origin so in total 17 points.
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