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[L4D] [SM 1.3] Block ghost duck exploit 1.5
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bman87
Senior Member
Join Date: Dec 2008
Location: Michigan
07-10-2009 , 15:09 Re: [L4D] Block ghost duck exploit 1.1
#
8
I have not installed this yet. But from the looks of the source its going to spam the crap out of you with debug info. Should I comment out all the PrintToChatAll() before I compile? It would be nicer if it were stealthy.
quick fix:
*Fixed in OP*
Last edited by bman87; 07-10-2009 at
15:56
. Reason: *Fixed in OP*
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