Nice man!
But I'd like something more automatic just because I'm offline on the server =X
HTML Code:
checkFriendsDistance(Float:point[3],CsTeams:team)
{
for(new i=1;i<=MaxPlayers;i++)
{
if(is_user_alive(i) && (cs_get_user_team(i) == team))
{
static Float:origin[3]
pev(i,pev_origin,origin)
static Float:distance
distance = vector_distance(point,origin)
if(distance <= FriendMinDistance)
{
return true;