Thread
:
[L4D] Melee fatigue 1.0.3
View Single Post
Damizean
SourceMod Donor
Join Date: Mar 2009
04-29-2009 , 09:04 Re: [L4D] Melee fatigue (DLC-Update compatible)
#
5
It's not a bug: it's how it works. It's an unsolvable issue as of now, until I find another method to determine when the player has started meleeing. But for now, this is better than nothing, I guess.
Damizean
View Public Profile
Send a private message to Damizean
Find More Posts by Damizean