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Damizean
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Join Date: Mar 2009
Old 04-29-2009 , 09:04   Re: [L4D] Melee fatigue (DLC-Update compatible)
Reply With Quote #5

It's not a bug: it's how it works. It's an unsolvable issue as of now, until I find another method to determine when the player has started meleeing. But for now, this is better than nothing, I guess.
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