Thread: Quake Sounds
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IcEWoLF
Senior Member
Join Date: Jul 2007
Old 04-27-2009 , 02:25   Re: Quake Sounds
Reply With Quote #557

Quote:
Originally Posted by smithxxl View Post
There is a small bug with it not saving the text prefs....

If you find this on line 401:
Code:
KvJumpToKey(kvQUS, steamId);
And Put this below it:
Code:
KvSetNum(kvQUS, "text preference", textPreference[param1]);
That fixes the problem and attached the source too. It could use a re-write using SM's ClientPrefs stuff. Great plugin and keep up the good work.
Even after that, people still get the sound after 1 or 2 or 3 kills.
Basically kill 1 they get nothing, on the second kill they get double kill WTF? and then on the third kill they get triple kill?
This needs to be fixed >.!
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