Nice but you need to do
PHP Code:
svSpeed = get_cvar_pointer("sv_maxspeed")
instead of
PHP Code:
svSpeed = get_cvar_num("sv_maxspeed")
and then use
PHP Code:
[s|g]et_pcvar_num( svSpeed )
throughout the plugin.
You errorneously begin the loop at RoundStart with id zero but the players ids start with one. Also it is better if you store get_maxplayers() earlier or even globally.
Also, you redundantly set the players' money to zero twice. You only need to do that once.
Another little thing is that is_user_alive( id ) already includes the check for is_user_connected( id ) which you therefore don't need anymore (as you are checking this in one single if clause).
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