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Darkimmortal
Senior Member
Join Date: Aug 2008
Old 02-28-2009 , 13:32   [TF2] Removing Sandman stun effect
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Basically, I want to be able to remove the stun effect when a player is hit by a ball from the Sandman, giving me more freedom to do what I want when a ball hits a player.

So far I've tried:
  • Returning Plugin_Stop to "player_stunned" and "scout_slamdoll_landed".
  • Removing the ball in the frame directly following when it hits the player (same frame = crash).
  • Parenting the ball to the player it hits.
  • Setting the hit player's move type to "MOVETYPE_WALK" approximately 0.5 seconds after the impact.
Any ideas?

Last edited by Darkimmortal; 02-28-2009 at 13:41.
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