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jim_yang
Veteran Member
Join Date: Aug 2006
Old 02-03-2009 , 23:11   Re: [Info] Counter-Strike pvPrivateData offsets
Reply With Quote #35

Code:
CBaseDelay
    34 - m_flDelay
    35 - m_iszKillTarget
CBaseAnimating
    36 - m_flFrameRate
    37 - m_flGroundSpeed
    38 - m_flLastEventCheck
    39 - m_fSequenceFinished
    40 - m_fSequenceLoops
CBaseToggle
    41 - m_toggle_state
    42 - m_flActivateFinished
    43 - m_flMoveDistance
    44 - m_flWait
    45 - m_flLip
    46 - m_flTWidth
    47 - m_flTLength
    48 - m_vecPosition1.x
    49 - m_vecPosition1.y
    50 - m_vecPosition1.z
    51 - m_vecPosition2.x
    52 - m_vecPosition2.y
    53 - m_vecPosition2.z
    54 - m_vecAngle1.x
    55 - m_vecAngle1.y
    56 - m_vecAngle1.z
    57 - m_vecAngle2.x
    58 - m_vecAngle2.y
    59 - m_vecAngle2.z
    60 - m_cTriggersLeft
    61 - m_flHeight
    62 - m_hActivator
    64 - m_pfnCallWhenMoveDone
    65 - m_vecFinalDest.x
    66 - m_vecFinalDest.y
    67 - m_vecFinalDest.z
    68 - m_vecFinalAngle.x
    69 - m_vecFinalAngle.y
    70 - m_vecFinalAngle.z
    71 - m_bitsDamageInflict
    72 - m_sMaster
CBaseMonster
    73 - m_Activity
    74 - m_IdealActivity
    75 - m_LastHitGroup
    76 - m_bitsDamageType
    77 - m_rgbTimeBasedDamage[CDMG_TIMEBASED]
    79 - m_MonsterState
    80 - m_IdealMonsterState
    81 - m_afConditions
    82 - m_afMemory
    83 - m_flNextAttack
    84 - m_hEnemy
    86 - m_hTargetEnt
    88 - m_flFieldOfView
    89 - m_bloodColor
    90 - m_HackedGunPos.x
    91 - m_HackedGunPos.y
    92 - m_HackedGunPos.z
    93 - m_vecEnemyLKP.x
    94 - m_vecEnemyLKP.y
    95 - m_vecEnemyLKP.z
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Last edited by jim_yang; 02-19-2009 at 01:48.
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