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Battousai-sama
Veteran Member
Join Date: Jul 2007
Old 09-03-2008 , 15:31   Re: Weapon Model Replacement
Reply With Quote #4

pirlo read this.


Quote:
Config file Info:
  • Quote:
    file: | amxmodx/configs/new_weapons.ini

    syntax: | "old model/sound file" "new model/sound file" ["Team"]
    example : | "models/model.mdl" "models/newmodel.mdl"
    example : | "sound/weapons/sound.wav" "sound/weapons/newsound.wav" "CT"
    example : | "models/v_knife.mdl" "models/v_knife2.mdl" "T"
    example : | "models/p_rocketlauncher.mdl" "models/p_rocketlauncher2.mdl" "Axis"
  • new_weapons.ini is read for every map if new_weapons_mapname.ini is not found. (IE: new_weapons_de_dust2.ini)
  • Team name that comes after the models/sounds can be both without or with quotes. The team is optional, if no team specified the model/sound will be applied to all players on all teams. If you do specify a team it should be one of the following:
    • T
    • Terrorist
    • Terrorists
    • Blue
    • B
    • Allies
    • 1
    • CT
    • Counter
    • Counter-Terrorist
    • Counter-Terrorists
    • CounterTerrorists
    • CounterTerrorist
    • Red
    • R
    • Axis
    • 2
    • Yellow
    • Y
    • 3
    • Green
    • G
    • 4
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