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Toster v2.1
Senior Member
Join Date: Oct 2006
Location: Latvia, Riga
Old 08-24-2008 , 17:09   Re: HL transparent model textures?
Reply With Quote #4

Finally found it... You have to set the last space of the 8 bit palette to the transparent color and make sure the same color is not already there. After that theres some compiler setting, but it's easier to check 'transparent' in Jed's HLMV under textures tab.

Took me like 6 hours to find since valve-erc is down
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