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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 08-08-2008 , 07:00   DoD:S Hide & Seek (Alpha)
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Conversion of the SAS Hide & Seek EventScripts plugin by Colster and strontiumdog to SourceMod. All credit goes out to them for making the original. Thanks to strontiumdog for the third person script for SourceMod.

Cvars
sm_hidenseek_enabled (0/1, default 1)
Enable/disable DoD:S Hide & Seek.

sm_hidenseek_min (default 3)
Minimum players required for DoD:S Hide & Seek. I wouldn't recommend setting this lower than 3.

sm_hidenseek_random (0/1, default 0)
Enable/disable random models for DoD:S Hide & Seek.

sm_hidenseek_switch (0/1, default 1)
Enable/disable in-round model switching for DoD:S Hide & Seek. This allows you to aim at a model in-game, press your use key and it'll allow you to change to it.

sm_hidenseek_3rd (0/1, default 1)
Enable/disable switching players to third person on spawn for DoD:S Hide & Seek.

sm_hidenseek_winlimit (default 6)
Maximum rounds before a map change for DoD:S Hide & Seek.

Commands
You can bind +3rd/-3rd to any key to switch from first person view to third person and back.

Folders
dod_hidenseek.smx > plugins
hidenseek.txt > configs
hidenseek.phrases.txt > translations

This plugin is still alpha, it doesn't work that well yet, but there's only so much you can test with yourself and a couple of bots I just wanted to get it out there, maybe you guys can run it and see what bugs you can find.
Attached Files
File Type: sp Get Plugin or Get Source (dod_hidenseek.sp - 275 views - 14.1 KB)
File Type: txt hidenseek.txt (2.4 KB, 1307 views)
File Type: txt hidenseek.phrases.txt (691 Bytes, 1134 views)
File Type: zip sound.zip (178.8 KB, 1048 views)
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Last edited by DJ Tsunami; 08-08-2020 at 13:51.
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