There is a cvar to enable/disable this. I've merged it with the main plugin because I feel that it's a required feature.
Quote:
Originally Posted by WeeDy
Damn I love the new release ![Very Happy](images/smilies/biggrin.gif)
Got a question I saw the new zombie system but..
Code:
; DESC - Short description
; PMODEL - Player model (Note: No spaces allowed!)
; WMODEL - weapon model (Note: No spaces allowed!)
; HEALTH - Health value
; SPEED - Speed value
; GRAVITY - Gravity multiplier
; ATTACK - Zombie damage multiplier
; DEFENCE - Bullet damage multiplier
; HEDEFENCE - HE damage multiplier
; HITSPEED - Pain speed multiplier
; HITDELAY - Pain speed delay value
; REGENDLY - Regeneration delay value
; HITREGENDLY - Pain regeneration delay value
; KNOCKBACK - Knockback multiplier
What about if I want a climbing zombie? ![Razz](images/smilies/tongue.gif)
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There is two ways to create a class. That's the easy way to create your own. If you want to make a advance class, refer to this example:
http://www.cheapsuit.ampaste.net/m5103275.
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HDD fried, failed to backup files. Sorry folks, just don't have free time anymore. This is goodbye.