Thread: No Deathcam
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pRED*
Join Date: Dec 2006
Old 03-16-2008 , 21:07   Re: No Deathcam
Reply With Quote #5

Using SetClientViewEntity you will definitely need to detect the new round and revert their view to themselves.

As for the location...

Hmm..

You could create some sort of invisible entity and make it follow the player (see the parachute threads for some help on this), then set your view to that.
Would give you more customisation about the orientation and location of the view.

And no firefox, I will not put a 'z' in my words. Fucker.
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