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Nomexous
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Join Date: Oct 2007
Old 02-02-2008 , 13:07   Re: Weapon Physics (Nomexous)
Reply With Quote #15

Quote:
Originally Posted by kp_uparrow View Post
oh snap, i converted it to fakemeta, and also fixed the lay flat on bouncing
Show me your FM version; I'm considering converting this all to FM. Programatically, I thought FM would be a nightmare, and that it would force it to be mod specific. I'd like to see how you did it.
Quote:
Originally Posted by diamond-optic View Post
had to make a few adjustments to get it working in dod.. still have to tidy it up a bit and really go thru the dod entities.. but so far seems pretty darn cool


...one quick thing i did notice was a nasty sound loop sometimes when you die and your gun kinda gets stuck inside your body it plays the 'bounce' sound like 100 times a second lol
..and i was able to have a nade knock an entity into a spot in the map where it just was spinning with the sound loop.. and its just did that the rest of the map lol
Hmmm. Apparently, dead bodies have a different entity name in DoD. Also, list the entities that you added into the plugin. I'll add them.
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