That is why i marked:
Quote:
Use with random respawn engine only (e.g. built-in CSDM).
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Random respawn engine checks if there are no players at respawn point & spawns a player right there or selects another spawn point (like HLDM does). Also CSDM has spawn editor & you may put more
fake spawn places if you're too scared about "spawn frag" event. Personally i fixed my problem with player entry limit under certain maps & feel happy
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