Quote:
L 10/13/2007 - 17:08:48: [no_damage.smx] HookEventEx returned true!
[SM] Loaded plugin no_damage.smx successfully.
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damage still there.
mhm, that could possible lead to abuse
p1 shoots p2 which sits on 8 pipes or sth (plugins is for fun/skill server)
(tbh, I don't think that it would be possible, but who knows!)
any code for this? should timer be used for this or what else?