Quote:
Originally Posted by X-Script
I'm going to release it for now, and work on it later.
;)
thanks.
|
I made all the necessary changes for you............
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define PLUGIN "Round Survival Money"
#define VERSION "1.0"
#define AUTHOR "X-Script"
new roundsurvival, roundreward
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_logevent("round_end", 2, "0=World triggered", "1=Round_End")
register_logevent("new_round", 2, "0=World triggered", "1=Round_Start")
roundsurvival = register_cvar("amx_survivemode", "1")
roundreward = register_cvar("amx_survivecash", "3000")
}
public new_round()
{
if (get_pcvar_num(roundsurvival) < 1)
return PLUGIN_HANDLED
client_print(0, print_chat, "[AMXX] ROUND STARTED: Survive this round and win an additional $%i!", get_pcvar_num(roundreward))
return PLUGIN_HANDLED
}
public round_end()
{
if (get_pcvar_num(roundsurvival) < 1)
return PLUGIN_HANDLED
new players[32], totalplayers
get_players(players, totalplayers)
for (new i = 0; i < totalplayers; i++) {
if (is_user_alive(players[i])) {
new newmoney = cs_get_user_money(players[i]) + get_pcvar_num(roundreward)
cs_set_user_money(players[i], newmoney)
client_print(players[i], print_chat, "[AMXX] ROUND ENDED: You survived and have been awarded $%i!", get_pcvar_num(roundreward))
set_user_rendering(players[i], kRenderFxGlowShell, 255, 255, 255, kRenderNormal, 0)
set_task(8.0, "glow_off", players[i])
}
else
client_print(players[i], print_chat, "[AMXX] ROUND ENDED: You did not survive this round. No award for you. Better luck next time!")
}
return PLUGIN_HANDLED
}
public glow_off(id)
{
set_user_rendering(id)
}
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