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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 03-27-2004 , 18:39   set_client_listen not working?
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I wrote this plugin.. it all works.. except the part of set_client_listen.. it doesn't give me any errors when compiling or running.. it just doesn't work.. is my logic flawed or something?



Code:
/* AMX Mod script. * * DeadChat w/ Admin_PA by SuicideDog * This file is provided as is (no warranties). * This plugin will allow  for an admin to turn on personal all talk. * If you turn it on, everyone in the server will hear you and you can hear them, * but everyone else will have normal voice communitcation. * Basically it turns on "all talk" for only the admin * * It also does "dead all_talk" which allows all the dead ppl to VOICE chat * with each other (normal is only to dead teammates) and hear all of the * alive players (normal is only alive players on the same team hear and * talk to alive players).  Note: alive players cannot hear dead players. * */ #include <amxmodx> #include <amxmisc> #include <engine> #include <fun> #include <cstrike> public plugin_init() {     register_plugin("Dead Chat w/ Admin PA","1.0","SuicideDog")         register_clcmd("amx_pa_on","go_loud",ADMIN_KICK,"- Turns on PA system for that admin")          register_clcmd("amx_pa_off","go_normal",ADMIN_KICK,"- Turns off PA system for that admin")         register_event("DeathMsg","death","a")     register_event("ResetHUD","alive","b")     register_cvar("amx_deadchat","1") } public go_loud(id,level,cid){     if (!cmd_access(id,level,cid,1))             return PLUGIN_HANDLED     client_print(id,print_center,"PA: ON") // let the user know whats going on     for (new i = 1; i <= get_maxplayers(); i++) {         if (is_user_connected(i) && !is_user_bot(i) && !is_user_hltv(i)) {             if (i != id){                 set_client_listen(i, id, 1)                 set_client_listen(id, i, 1)             }         }     }     return PLUGIN_HANDLED }     public go_normal(id,level,cid){     if (!cmd_access(id,level,cid,1))             return PLUGIN_HANDLED     client_print(id,print_center,"PA: OFF") // let the user know whats going on     for (new i = 1; i <= get_maxplayers(); i++) {         if (is_user_alive(id)){             if (is_user_alive(i) && is_user_connected(i) && !is_user_bot(i) && !is_user_hltv(i)){                 if (cs_get_user_team(id) != cs_get_user_team(i)) {                     set_client_listen(i,id,0)                     set_client_listen(id,i,0)                 }             }         }         else {             if (is_user_alive(i) && is_user_connected(i) && !is_user_bot(i) && !is_user_hltv(i)){                 if (i != id){                     set_client_listen(i,id,0)                 }             }         }     }     return PLUGIN_HANDLED } public death(){         if ( get_cvar_num("amx_deadchat")!=1 ) return PLUGIN_CONTINUE         new id = read_data(2)         set_speak(id, SPEAK_LISTENALL)         client_print(id,print_center,"You are dead now, you can chat with other team via voice")         return PLUGIN_HANDLED } public alive(id){         if ( get_cvar_num("amx_deadchat")!=1 ) return PLUGIN_CONTINUE         set_speak(id, SPEAK_NORMAL)         return PLUGIN_CONTINUE }
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Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}
KiN | SuicideDog is offline