Author
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Message
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SourceMod Developer
Join Date: Dec 2004
Location: Atlanta, GA
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06-20-2007
, 14:41
Basic Chat (sm_say, sm_chat, sm_csay, etc)
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#1
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Basic Chat
Version 1.5.2
By: ferret!
Description
Adds a range of basic chat commands. These include multiple methods for admins to talk to players, and a private admin communication method.
Installation- Place the basechat.smx file inside of the addons/sourcemod/plugins/ folder.
Commands- sm_say <message>
- Message is sent to all players in the Chat window.
- sm_chat <message>
- Message is sent to all admins in the Chat window.
- sm_csay <message>
- Message is sent to all players in the center of the screen
- sm_hsay <message>
- Message is sent to all players as a hint message
- sm_tsay [color] <message>
- Message is sent to all players as a dialog in the top left, colored white by default.
- Allowed colors: White, Red, Green, Blue, Yellow, Purple, Cyan, Orange, Pink, Olive, "Lime, Violet, Lightblue
- sm_psay <target> <message>
- A messge is privately sent to the target.
- sm_msay <message>
- Sends a message to every as a menu panel. Use \n for new lines.
- say @message
- Using standard chat, this is a shortcut for sm_say
- say @@target message
- Using standard chat, this is a shortcut for sm_psay
- say @@@message
- Using standard chat, this is a shortcut for sm_csay
- say_team @message
- Using the team chat, this is a shortcut for sm_chat
Cvars- sm_chat_mode
- Allows non-admins to use the @alias for sm_chat. They cannot read the responses though. Default is on.
- Set to 0 to turn off.
- sm_psay_mode
- Allows non-admins to use the @@alias for sm_psay. Default is off.
- Set to 1 to turn on.
Changelog- Version 1.5.2
- Removed special Rcon/client 0 naming.
- Version 1.5.1
- Version 1.5 (July 5th)
- sm_tsay has a color parameter now.
- sm_psay now prefixed in green, and with Private from
- SendDialogToAll() fixed
- Using say via console now works, so you can bind it.
- Abandoned Hungarian notation
- RCON should now be able to use commands.
- New say trigger: @@<player> <message> does sm_psay
- New say trigger: @@@<message> does sm_csay
- New cvar: sm_chat_mode - Controls whether players can use say_team @<message>. Default on. They still cannot read it though.
- New cvar: sm_psay_mode - Allows players to use the psay alias "@@<player> <message>". Default is off.
- New command: sm_msay
- Version 1.4.3 (July 4th)
- Final tsay fix
- Final GetUserAdmin fix.
- Version 1.4.2 (July 3rd)
- Lol. Now using GetUserAdmin...
- Version 1.4.1 (July 2nd)
- Forgot to change one function to use NAME/IP authmethod stock.
- Version 1.4 (July 2nd)
- Add sm_tsay
- sm_say and sm_chat now prefixed in green.
- NAME and IP authmethods should now work with chat triggers.
- Version 1.3 (June 29th)
- Minor changes to conform to plugin submission rules
- Added sm_basevotes_version Cvar
__________________
I'm a blast from the past!
Last edited by ferret; 07-26-2007 at 20:39.
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