Thread: Phoneix
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 12-27-2006 , 20:32   Re: Phoneix
#8

I will post an updated chucky soon, however I wasn't fully aware of the autokill feature as it is new with version 3 (a version I dislike to use). In the meantime you can combat the issue by setting pb_autokilldelay to 0. That way they will die instantly after last real player dies and blocking all respawning heroes that use end round to block being respawned.

Also, pb_autokill is not supposed to kill bots if bomb was planted and no human players are alive as of version 3B15a (i think?). So I made it so you can still respawn if bomb was planted. But if you have a version prior to this where pb_autokill is implemented you would need to set pb_autokilldelay to 0, to avoid being respawned. I could probably implement a version check also, but that would just be too annoying unless someone really wants it...

Last edited by vittu; 12-27-2006 at 20:35.
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