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KCE
Senior Member
Join Date: Jan 2005
Location: Los Angeles, CA
Old 10-02-2006 , 20:10   Re: Blocking weapon fire, including client-side sounds/animations
Reply With Quote #25

BTW, SVC_WEAPONANIM, seems to only be called weapon player switches weapon.

Also added a quick rundown of weapon ROF.

And is CmdStart called every frame?
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Last edited by KCE; 10-02-2006 at 21:25.
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