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Join Date: Jun 2005
Old 12-25-2005 , 08:54  
Reply With Quote #21

37: IGameEventManager *gameeventmanager = NULL; // game events interface

247: ...!(gameeventmanager = (IGameEventManager *)interfaceFactory(INTERFACEVERSION_GAMEEVENT SMANAGER,NULL)) ||...

272: gameeventmanager->RemoveListener( this ); // make sure we are unloaded from the event system

302: gameeventmanager->AddListener( this, true );

338: gameeventmanager->RemoveListener( this );
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