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Mani
Veteran Member
Join Date: Dec 2004
Location: UK
Old 12-05-2005 , 06:35  
Reply With Quote #7

Quote:
Originally Posted by Roger Devil
Yes got the same idea. I inserted up to 8 virtual functions to my class, but always get a calling error. Because i have no dissassembler at the moment,
i will try somem more.
Bad that Valve do such things without informing us.
This was bound to happen at some point (it's already happened with DoD:Source). We can't blame Valve for changing their own non-released source code for CSS and expecting the SDK for what is essentially HL2MP to still work

What I can say is that Valve should really have supplied a much better interface (or at least an interface) to reliably access all the stuff in CBaseEntity etc. If this had been the case, we would not be in the mess we are in at the moment.

Mani
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