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[L4D & L4D2] Health Vending Machines (1.12) [11-Dec-2022]
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
05-05-2024 , 15:35 Re: [L4D & L4D2] Health Vending Machines (1.12) [11-Dec-2022]
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63
If you have to modify cvars in the source for the values to stick, you need Command Buffer Overflow Fixer plugin, it's in my signature.
All my spawner plugins that limit number of spawns, e.g. 32 max, means per map. Not total in config.
When you say manually save, you mean using the sm_vendorsave command?
I have no idea why it's not working for you, I don't have time to test your config, but it looks fine.
Do you use any other spawner plugins of mine and do they save/load?
If you figure out what's wrong, reply back and let us know.
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