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Solar1234
Junior Member
Join Date: Nov 2021
Old 04-29-2024 , 09:12   Re: [L4D2] Why did it trigger twice? What happened in between
Reply With Quote #4

Quote:
Originally Posted by Marttt View Post
this snippet is wrong (what is this bot variable) so is hard to help
try sharing the full .sp file
Dear Matt, hello.
Thank you for your reply

An entity named survivor_bot triggers twice in the process of changing the map, for example, when survivor_bot's entity index was 3, you can see that it triggers PrintToChatAll twice at the same time (1214.675903).
I think at the same time created two "survivor_bot", these two entities "survivor_bot" index is 3, it's strange.. I don't understand this process. What happened
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