Quote:
Originally Posted by Natsheh
The best way and the proper way to do it is to check player's knife attack animation in event traceattack/takedamage.
|
Bruh who even wrote it his crap ?
/ Stock by the one and only, Chronic
![Razz](images/smilies/tongue.gif)
stock create_velocity_vector(victim,attacker,Float: velocity[3])
__________________