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[L4D2] CoOp: Determine non-finale map success/fail
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Mystik Spiral
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Join Date: Oct 2020
Location: Orlando, FL
03-01-2024 , 21:36 Re: [L4D2] CoOp: Determine non-finale map success/fail
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7
I am now using map_transition. It is simpler and works better. Thanks again @BRU7US!
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