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chunklight
Junior Member
Join Date: Jul 2021
Old 02-29-2024 , 20:43   Re: L4D2 help making fire burn bots with stripper
Reply With Quote #5

Thanks, that was it. Using this now they are catching on fire as well. Still new to this stuff so I appreciate the help. Gonna post it incase anyone else finds themselves struggling to understand.

"OnMapSpawn" "sky_fire_hurt_zaddoutputmins 0 0 00-1"
"OnMapSpawn" "sky_fire_hurt_zaddoutputmaxs 260 350 1500-1"
"OnMapSpawn" "sky_fire_hurt_zaddoutputsolid 20-1"

{
"targetname" "sky_filter_zomb"
"classname" "filter_activator_team"
"filterteam" "3"
"Negated" "0"
}
{
"classname" "trigger_hurt"
"thinkalways" "0"
"targetname" "sky_fire_hurt_z"
"filtername" "sky_filter_zomb"
"StartDisabled" "1"
"spawnflags" "3"
"origin" "8464 4608 16"
"nodmgforce" "0"
"damagetype" "8"
"damagemodel" "0"
"damagecap" "20"
"damage" "5"
"OnHurt" "!activator,Ignite,,0.1,-1"
}

"OnTrigger" "sky_fire_hurt_z,Enable,,2.2,-1"
"OnTrigger" "sky_fire_hurt_z,Disable,,25,-1"
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