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[L4D2] Hunter/Jockey stumble in Coop
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Jestery
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Join Date: Aug 2022
Location: Usa
02-17-2024 , 18:49 [L4D2] Hunter/Jockey stumble in Coop
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As in Versus, the Hunter/Jockey can stumble nearby survivors upon hitting a target, so I change the cvar to enable them to do the same in Coop. But I noticed that the Coop stumble animation from Hunter/Jockey is quite longer than Versus, and is annoying.
Can you help me with this, is there a cvar to modify Hunter/Jockey stumble time on other survivors in Coop ?
Jestery
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