Quote:
Originally Posted by zonbarbar
how to ues L4D_MolotovPrj to create grenade and throw it like i use a grenade?
i use this, it's just creating on my face and hit right down on the ground
i dont know how to send code
code:
float vPos[3], vAng[3], vecVel[3];
GetClientEyeAngles(client, vAng)
GetClientEyePosition(client, vPos);
vecVel[0] = 0.0;
vecVel[1] = 0.0;
vecVel[2] = 360.0;
L4D_MolotovPrj(1, vPos, vAng, vecVel);
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these code works, note, the "SCALE" defines the force of flying, replace it to you want
Code:
float eye_pos[3];
float eye_ang[3];
float ang_fwd[3];
GetClientEyePosition(client, eye_pos);
GetClientEyeAngles(client, eye_ang);
GetAngleVectors(eye_ang, ang_fwd, NULL_VECTOR, NULL_VECTOR);
NormalizeVector(ang_fwd, ang_fwd);
ScaleVector(ang_fwd, SCALE);
L4D_MolotovPrj(client, eye_pos, eye_ang, ang_fwd);