Quote:
Originally Posted by Lux
That was the build i updated to yes for windows test server, you can try 1.12 that is what the live linux servers i host use.
If you mean locally as in local server i'm not sure never used local host.
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Apparently I'm on windows, since the plugin crashed on Sourcemod 11 6954, I changed it to the dev build Sourcemod 1.12 7107 and it also crashed once the map loads in. Can confirm the plugin crashes locally, it doesn't seem to have that problem on dedicated servers. I for one host this plugin locally for singleplayer. I hope you can look this up man, try hosting the plugin locally.
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