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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 01-27-2024 , 19:27   Re: [L4D & L4D2] Mutant Tanks (v9.0, 12-5-2023)
Reply With Quote #1739

Quote:
Originally Posted by Shao View Post
So I decided to give the plugin another go and gathered footage of the issues players can experience with registry.

https://www.youtube.com/watch?v=Oc0cKOsVSCQ

It's like hitboxes get dislocated as they would say, having to aim ahead. You can see the blood appear on the hunter whenever it gets turned on and it's only possible to hit anything with compensation.
Another user has reported this issue as well. I haven't really found any concrete evidence of what causes it. I think it's just a matter of the plugin trying to do so many things that the hit registration for the game is "lagging." I don't doubt that the plugin is causing this issue, I'm just saying that I can't narrow it down to any particular feature or code in the plugin. With the many features that the plugin has, the heavy workload is most likely what's causing the problem.

Quote:
Originally Posted by JustMadMan View Post
Yeah
So how would this be implemented? Right now the Yell ability just stacks multiple voicelines to make it loud.
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