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DNA.styx
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Join Date: Dec 2023
Old 01-21-2024 , 14:47   Re: [DoD:S] TeamManager Source v1.22 + ADDONS! (Multi-Language)
Reply With Quote #15

Quote:
Originally Posted by micmacx View Post
Hi,
You're a good player, i play with you in french servers. ;-)
Thank you for this information, I hadn't really paid attention, I also use Rcbot2 in version 1.3, I thought it was simply a bug in Rcbot2, I had modified an AFK management plugin so that it Automatically kick bots detected as AFK.
Salut micmacx! It is you! Yes, I've seen your name on a couple of FR servers I frequent.

Quote:
Originally Posted by INsane_dod View Post
It's the RCBot2 (metamod:source) plugin and the way it fills a server.
It does not play well with the standard dod class limit commands.
A lot of the Sourcemod plugins that deal with class restrictions use those commands.

There are workarounds as micmacx showed you, I have some as well that give you a standard set amount and classes for every map on the server. You just manually edit the bot profiles and set "rcbot_change_classes 0" in config.ini .
Thanks INsane. Glad you guys have got to the bottom of the issue/work arounds. For me it was just a bug report. I'm happy to use the .ini profiles to set the bot's classes (in an attempt to give some distinct name/personalities/skill levels/etc)
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