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finishlast
Senior Member
Join Date: Nov 2018
Location: In Reno with the vitamin D.
Old 12-27-2023 , 03:55   Re: [L4D] Ladder Creator (prototype)
Reply With Quote #5

stripper
Code:
{
    "model" "*63"
    "normal.z" "0.00"
    "normal.y" "0.00"
    "normal.x" "0.00"
    "team" "2"
    "classname" "func_simpleladder"
    "origin" "0.00 0.00 0.00"
    "angles" "5128.00,668.00,257.50"
}
You used angles and not origin that's wrong.

You have to move the cloned ladder around with the arrow keys or wasd then do the. !info on the new ladder.

Ladder origin is relative from the origin of the original ladder.

Will mostly look like this.

"origin" "-100 0 0"

Try to clone next to where you need it.

Keep in mind that you need to create a custom nav with new ladder once you are done adding it. Or bots won't use them.

If you only want to change the team of a ladder do a modify replace in stripper.

You can use the model as value to find (if you haven't cloned it already or you will change the cloned ladders too) better to use stripper dump and then find the Hammerid.
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Last edited by finishlast; 12-28-2023 at 09:57.
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