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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 12-25-2023 , 10:38   [L4D/L4D2] Death Check Revamp
Reply With Quote #1

About:
Alters the behavior of the death check with just a single console variable (or ConVar for short). Quite useful for servers with plug-ins that allow the ability for incapacitated survivors to help themselves up.

A better replacement for both No Death Check Until Dead and Death Check Final plug-ins.

Proof of Concept:
(Taken with sb_all_bot_game and allow_all_bot_survivor_team set to 1)


ConVar(s):
  • death_check_revamp_version
    → Version of the plug-in
  • director_no_incap_death_check (0/1) | Default: 0
    → Should the mission not be counted as a lost after all survivors get incapped?


Bug(s):
None for now, hopefully still that way in the future.

Requirement(s):
✧ SourceMod 1.11+
✧ Source Scramble (My own fork)
Main | Mirror #1 (New) | Mirror #2 (Old)

Installation:
💡 Get the precompiled .smx and put it in the plugins folder or click Get Source if you want to compile it on your end
💡 (Optional) Download the .txt file and put it in the gamedata folder

Thanks:
🎮 Xiraiju Akara - For testing

FAQ(s):
  1. Why is it not working?
    Please specify in detail. Simply saying so won't get you any answer.
  2. I see a bunch of cravengelib, left4stuff and gamefixes in the source. What are these?
    These are private for now. Approximate release time of them is unknown.


Changelog:
Code:
1.0.1.0 (12/30/23)
* Rearranged the game data file a bit in accordance with the forked extension's update

1.0.0.0 (12/25/23)
* First release
Attached Files
File Type: sp Get Plugin or Get Source (death_check_revamp.sp - 73 views - 7.1 KB)
File Type: txt death_check_revamp.txt (1.3 KB, 94 views)
File Type: smx death_check_revamp.smx (5.3 KB, 78 views)

Last edited by cravenge; 01-10-2024 at 05:55.
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