Hello!
I would like to immediately apologize for my English, I am typing this message through a translator. I hope you understand me and my question.
Please tell me how to make sure that the kill count for playing sounds does not accumulate from round to round if the player is alive, but starts anew at the start of a new round, even if the player does not die?
I really hope that you understand what I mean)
Thank you in advance for your response!