Code:
CreateTimer(60.0, weapon_fire1, 60, TIMER_FLAG_NO_MAPCHANGE);
public Action weapon_fire1(Handle timer, int time)
{
if(time >= 0)
{
CreateTimer( 1.0, weapon_fire1, --time);
PrintCenterText(client,"%i sec",time );
}
return Plugin_Stop;
}
PrintCenterText(client,"%i sec",time );
I need to have each player show his timer, but I don't know how he wrote it.
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Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1: