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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 10-26-2023 , 02:02   Re: [L4D2] Infected Populations Editor (1.1) [26-Oct-2023]
Reply With Quote #4

Code:
1.1 (26-Oct-2023)
    - Ignores non-common infected spawn areas allowing Special Infected to spawn.
Not sure this was required, but ignores these sections and lets the game handle it now.


This plugin could be modified to control the type of Uncommon Infected spawning. But I'm not sure how best to approach this. Maybe an entry for each type in the data config, controlling their chance to spawn. That way you could control map specific values. If anyone has any ideas please reply.
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