Quote:
Originally Posted by jgbc3d
Perhaps it may be due to the "excess" bandwidth that there may be from using their servers for game-related data.
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Maybe. It could be that because servers send to much information to hosting to process it.
Quote:
Originally Posted by Neeeeeeeeeel.-
It used to be abused to perform DoS & DDoS attacks on other servers
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Oh, i didn't know that.
Quote:
Originally Posted by mlibre
failing that, use the gt api, return the data you need, for this the server must exist in its database
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Thank you. Really helpful!! I will try it.
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