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egorka2
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Join Date: Jun 2010
Old 09-17-2023 , 10:44   How to SDKCall "CBaseClientState::ForceFullUpdate"
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Hi all, for some reason I need to have the ability to SDKCall "CBaseClientState::ForceFullUpdate" or "CBaseClientState::FreeEntityBaselines" for a certain player. (https://github.com/VSES/SourceEngine...lientstate.cpp)

I would be grateful if anyone could help implement this in SourcePawn using gamedata (CS:S).

Last edited by egorka2; 09-17-2023 at 10:49.
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