Thread: [Solved] [Thread is Non-Actual]
View Single Post
q1085909155
Member
Join Date: Oct 2021
Old 08-27-2023 , 03:26   Re: Plugin is not compiling
Reply With Quote #3

Yes, this is a huge grammatical error
Code:
public MenuHandler1(Handle:menu, MenuAction:action, client, param2) // Menu Handler
{
    if (action == MenuAction_Select)
    {
        new String:info[64];
        GetMenuItem(menu, param2, info, sizeof(info));
        GetClientName(client, name, sizeof(name));
        if(strcmp(info, "WardenCreatePrikaz") == 0) // Create a order command
        {
            new Handle:wrdnorder = CreateMenu(MenuHandler1);
            SetMenuTitle(wrdnorder, "Напишите в чат ваш приказ"); //Menu Title
            AddMenuItem(wrdnorder, ""); //Menu Item 1
            AddMenuItem(wrdnorder, "Знак + перед текстом - переход на новую строку"); // Menu item 2
            AddMenuItem(wrdnorder, ""); // Menu item 3
            SetMenuExitBackButton(wrdnorder, true); // Sets a Exit and Back Button
            DisplayMenu(wrdnorder, client, 0); // Displays a menu
            public Action OnClientSayCommand(int client, const char[] command, const char[] sArgs) // Client writes in chat
            {
                if (client && IsClientInGame(client) && JWP_IsWarden(client) && (g_CvarOrderAlways.BoolValue || g_bChatListen))
                {
                    if (sArgs[0] != '!' && sArgs[0] != '/' && sArgs[0] != '@')
                    {
                        g_bChatListen = false; 
                        CreateOrderMsg(client, sArgs); 
                        PrecacheSound("buttons\blip2.wav") // Precaches a sound
                        if (g_cOrderSound[0]) // Emit Sound
                        EmitSoundToAll(g_cOrderSound);
                        if (!g_CvarOrderAlways.BoolValue)
            
                        return Plugin_Handled;
                    }
                }
            }
        }
        if(strcmp(info, "WardenOpenAllCells") == 0) // Opens a all doors
        {
            AcceptEntityInput(func_door_rotating, "Open");
            AcceptEntityInput(func_door, "Open");
        }
        if(strcmp(info, "WardenCloseAllCells") == 0) // Closes a all doors
        {
            AcceptEntityInput(func_door_rotating, "Close"); 
            AcceptEntityInput(func_door, "Close");
        }
        if(strcmp(info, "WardenOpenCell") == 0) // Opens a door from the crosshair
        {
            int TiB_GetAimInfo(int client)
            {
                float origin[3], angles[3];
                GetClientEyePosition(client, origin);
                GetClientEyeAngles(client, angles);
                TR_TraceRayFilter(origin, angles, MASK_SHOT, RayType_Infinite, TraceFilter_Callback, client);
                if (!TR_DidHit()) return -1;
                return TR_GetEntityIndex();
            }

            public bool TraceFilter_Callback(int ent, int mask, int client)
            {
                return (client != ent);
            }

            bool TiB_IsDoor(const char[] classname)
            {
                return (StrContains(classname, "movelinear", false) || StrContains(classname, "door", false) || StrContains(classname, "plat", false) || StrContains(classname, "rotating", false) || StrContains(classname, "tracktrain", false));
            }
        }
        if(strcmp(info, "WardenResign") == 0) // Resign cmd
        {
            new Handle:wrdnresign = CreateMenu(MenuHandler1);
            SetMenuTitle(wrdnresign, "ВЫ ДЕЙСТВИТЕЛЬНО ХОТИТЕ ПОКИНУТЬ ПОСТ КОМАНДИРА?");
            AddMenuItem(wrdnresign, "");
            AddMenuItem(wrdnresign, "Да", "WardenResignYes"); 
            AddMenuItem(wrdnresign, "Нет", "WardenResignNo");
            SetMenuExitBackButton(wrdnresign, true);
            DisplayMenu(wrdnresign, client, 0);
        }
    }
}
q1085909155 is offline