I'm sorry, do I need to modify "l4d_customize_transition_entities.cfg" before running the plugin?
I spawn some melee weapons and drop them on the ground in saferoom,
after map transition, they all turn into hunter hand model (Except the melee I hold)
Spoiler
Server console message
PHP Code:
[Customize Transition] Start restoring entities.
Removing weapon_first_aid_kit_spawn
Removing weapon_first_aid_kit_spawn
Removing weapon_first_aid_kit_spawn
Removing weapon_first_aid_kit_spawn
Removing weapon_spawn
Removing weapon_ammo_spawn
Removing weapon_spawn
Restoring weapon_pistol at (4521.834472 2068.513671 -62.869606)
Restoring weapon_spawn at (4216.000000 2148.000000 -27.000000)
Restoring weapon_spawn at (4182.000000 2144.000000 -27.000000)
Restoring weapon_first_aid_kit_spawn at (4124.000000 2162.000000 -25.000000)
Restoring weapon_first_aid_kit_spawn at (4110.218750 2161.000000 -25.000000)
Restoring weapon_first_aid_kit_spawn at (4110.000000 2150.000000 -27.750000)
Restoring weapon_first_aid_kit_spawn at (4134.000000 2150.000000 -25.000000)
Restoring weapon_ammo_spawn at (4085.187988 2154.969238 -28.093750)
Restoring prop_minigun at (4723.104492 1963.352050 -63.968769)
Restoring weapon_melee at (4510.875000 2051.110839 -62.663433)
Restoring weapon_melee at (4488.636230 2056.812988 -62.734291)
Restoring weapon_melee at (4477.022460 2044.806152 -62.036323)
Restoring weapon_melee at (4516.905761 2054.286621 -62.853721)
Restoring weapon_melee at (4530.638671 2059.066894 -62.312713)
[Customize Transition] End restoring entities.
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