Quote:
Originally Posted by MayroN
But they jump notably and often, as if baseballs ... We need to somehow reduce this
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Yes you can.
0x0004_movement.sma - line 37,
Function_RunPlayerMove(pBot, IN_DUCK | IN_JUMP, Function_ReturnWeaponRifle(pBot), NULL, f_msecval);
change it just to -
Function_RunPlayerMove(pBot, IN_FORWARD, Function_ReturnWeaponRifle(pBot), NULL, f_msecval);
I recommend you play Half-Life with this Bots bro )
just fill server and enjoy the meat hehe