update, should fix some bugged ammo count.
by the plugin l4d_reservecontrol reason, past version record the max ammo to known reserved size rather than read game ConVars.
Quote:
changelog- v1.3 (28-May-2023)
- fully compatible with '[L4D/L4D2] Reserve Control'
- overhaul max reserved ammo value getting way from in-game calcs to read from ConVars
- fix sometime weird ammo count
- v1.3.1 (17-August-2023)
- fix big bug got incorrect reserved ammo caused weird clip size
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