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XiLuo
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Join Date: Mar 2018
Old 05-19-2023 , 04:46   Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)
Reply With Quote #28

Quote:
Originally Posted by Psyk0tik View Post
Correct me if I'm wrong, but these were the only changes you made:
PHP Code:
"windows"
{
    
"offset"        "856"
    "verify"        "\x24\x04"
    "patch"            "\x00\x05" 
// change call function

These changes actually disabled the patch entirely, and if you try it in-game, the survivor plays the animation where they take the gun out from their back, which is not supposed to happen if the patch works as intended.

I've been messing with this patch for hours myself, but I can't figure out how to really fix it. The update added more to the "CTerrorPlayer::OnLadderMount" function so the new offset for the patch should be "830" but patching the bytes with "\x5E\xC3" no longer works. I guess we just have to wait for Lux, maybe he knows what the new patch should be.


I just change weapon call GetViewModel instead of Holster,the old version can patch the bytes for 'jnz',because it's independent function,but new version is not. I also had tried other patch but fail, so my patch just temporary,you can wait lux's patch

Last edited by XiLuo; 05-19-2023 at 04:46.
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