Any idea why this isn't working?
when I trigger_toggle in console I can see it, when I touch it the trigger it disappears as intended but the manhole won't open. What am I missing here?
l4d_vs_hospital05_rooftop.cfg / l4d_hospital05_rooftop.cfg
edited with Spirit_12 fix
PHP Code:
{
"targetname" "sky_filter_survs"
"classname" "filter_activator_team"
"filterteam" "2"
"Negated" "0"
}
{
"model" "*54"
"classname" "trigger_once"
"targetname" "manhole_button1"
"filtername" "sky_filter_survs"
"spawnflags" "1"
"angles" "0 0 0"
"startdisabled" "0"
"origin" "7192 9284 6100"
"OnTrigger" "manhole1,SetAnimation,open,0,-1"
"OnTrigger" "manhole1,SetDefaultAnimation,open_idle,0,-1"
"OnTrigger" "manhole_sound_lift1,PlaySound,,0,-1"
}
{
"origin" "7180 9284 6204"
"targetname" "manhole1"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_street/manhole_cover.mdl"
"MinAnimTime" "5"
"disableshadows" "1"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disablereceiveshadows" "0"
"DefaultAnim" "idle"
"body" "0"
"angles" "0 0 0"
"classname" "prop_dynamic"
}
{
"origin" "7180 9284 6204"
"targetname" "manhole1"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_street/manhole_cover.mdl"
"MinAnimTime" "5"
"disableshadows" "1"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disablereceiveshadows" "0"
"DefaultAnim" "idle"
"body" "0"
"angles" "0 180 180"
"classname" "prop_dynamic"
}
{
"origin" "7192 9284 6206"
"volstart" "0"
"targetname" "manhole_sound_lift1"
"spinup" "0"
"spindown" "0"
"spawnflags" "48"
"radius" "1024"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "Doors.Manhole.Open"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "6"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
{
"solid" "0"
"origin" "7180 9284 6207"
"angles" "0 0 0"
"model" "models/props_street/manhole_cover_surround.mdl"
"classname" "prop_dynamic"
"disableshadows" "1"
}
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