I have an idea! I knew that you could send spk sounds with less volume and other shits using () or i think that it only worked for mp3s idk but if you can use that then you can create some kind of algorithm or system that will check for players in a certain area and based on distance, if there's walls between the player and the other player, distance between the wall and add some kind of multiplier, etc
https://gamebanana.com/scripts/8576