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NoroHime
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Join Date: Aug 2016
Location: bed
Old 01-11-2023 , 03:57   Re: [L4D & L4D2] Scope Level Adjust [1-January-2023]
Reply With Quote #10

Quote:
Originally Posted by replay_84 View Post
I'm talking about holding vs. clicking feature. https://www.youtube.com/watch?v=s3AaQzBqd1M

All modern games support that for a while. But it's a missing game feature and probably a bit unreleated to your plugin. I was just curious if it's possible to do with plugins (as you already added features I didn't see before anyway)
i was think similar idea past time, here must few point to known:
1)we shouldnt change right click bahavior to another that will prevent player shove, so might requires player bind other keys
2)you might meaning ADS experience, actually it better using a model to instead script, but we just have very few mods, i only found two "awp,magnum" ADS model
3)to handles the custom view model on L4D2 using plugin i think very hard, the solution i can think is register sm command, it only scope, not any model change like AIMING on screen center
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Last edited by NoroHime; 01-11-2023 at 04:00.
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